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This test was done before the recent skill changes, repeated this a bit below with a comparision


So, now that my 2nd char has started and I got the opportunity to take all of those parts at lv1 because it will reclass soon anyway, I'm using it to actually test the difference of those 3 parts.

'Exact' values will come soon but the first impression shows the following:

All 3 of them do equal damage, so most likely its the same at lv7. However, mobs got depending on their type different defenses against Slash/Strike/Pierce damage. Most likely its like this:

Spike Parts = Piercing damage (obvious)

Crush Parts = Strike damage

Cut Parts = Slash damage


Test values - all done with lv1 parts and 114 Patk (+6 Hawk) and good condition:


Epidemic Bug (Bug Mob Type)

Cut    1106 1116 1060 1081 1074 1109 1110 1097 1054 1066 1104 1076 avg 1088
Spike    1085 1020 1038 1057 1065 1072 1065 1052 1046 1114 1116 1044 avg 1065
Crush    1182 1191 1179 1258 1206 1183 1287 1182 1217 1184 1229 1173 avg 1206

= weak against Strike damage


Disco Zombie (DRT)

Cut    1058 1028 1069 1072 1068 999 1072 1065 1055 1037 995 985 avg 1042
Spike    1055 1069 1012 982 1062 1021 1050 1011 990 983 1036 1083 avg 1030
Crush    991 1047 1004 1025 1004 1008 1064 1042 1070 986 979 1056 avg 1023

= probably equal defense to any type


black widow
Cut    1071 1107 1118 1131 1113 1128 1101 1077 1049 1142 avg 1104
Spike    1137 1141 1103 1132 1035 1054 1119 1125 1145 avg 1110
Crush    979 1040 987 974 1065 989 990 1033 1032 1048 avg 1014

= strong against Strike damage

stinger
Cut    1146 1218 1206 1243 1228 1161 1130 1184 1242 1163 1215 1206 avg 1195
Spike    979 1007 1022 990 990 989 978 970 avg 991
Crush    1203 1153 1228 1175 1133 1238 1170 1200 avg 1187

= strong against Pierce damage

Creeping Coin
Cut    939 895 931 878 823 881 879 944 884 928 905 923 885 avg 900
Spike    908 885 879 864 928 936 902 922 919 avg 916
Crush    832 841 839 829 862 848 846 828 803 827 avg 836

= strong against Strike damage

Blue Feather
Cut    1094 1079 1083 1088 1090 1049 1145 1044 1133 1116 avg 1092
Spike    1134 1070 1093 1129 1126 1131 1120 1137 1113 1127 avg 1118
Crush    1118 1123 1100 1043 1061 1124 1116 avg 1098

= probably equal defense to any type

Gorde Zombie (Kobold Fighter)

Cut    1068 1022 1049 1108 1054 1036 1104 1018 1065 1087 1013 1009 avg 1053
Spike    1066 1060 1036 1102 1007 1066 1053 1044 1079 1032 1079 1031 avg 1055
Crush    1044 1050 1083 1048 1057 1091 1043 1078 1093 1044 1079 1068  avg 1065

= probably equal defense to any type

comparing values pre-/post patch

All tests were done with a +6 Hawk (114 PAtk) and lvl1 of each skill and no stat changes beetween the testes (yay for my laziness to not going on with this char yet)

Values are the average of 10-15 hits.

mob name Epidemic Bug Disco Zombie (DRT) Black Widow Stinger Creeping Coin Blue Feather Gorde Zombie
pre-patch
cut 1088 1042 1104 1195 900 1092 1053
spike 1065 1030 1110 991 916 1118 1055
crush 1206 1023 1014 1187 836 1098 1065
post-patch
cut 1071 1036 1129 1187 917 1097 1062
spike 1439 1385 1511 1376 1252 1490 1422
crush 1685 1425 1411 1649 1145 1486 1415


seems like spike and crush at least at lv1 are stronger in general compared to cut. Would be interesting to know if this is also so case at higher lvls because it might be just a boost for lower skill lvls to equal the higher lvl requirement.

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