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Skill Tree

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Class specialties Edit

Each class also has it's own specialties that either unlock with your character leveling up, or are passively aquired upon creation.

Passive specialties Edit

Each specialty is scaled by a letter when A is the best and D is the worst.

Specialty Fighter Thief Priest Mage
Loot Time D A B C
Max Weight A D B B
Trap Detection Distance C A C C
Trap Disarm Ability D A C C
HP Growth Rate A C B D
MP Growth Rate D D B A
Poison Resistance Growth Rate A C D C
Paralyze Resistance Growth Rate A C D C
Petrify Resistance Growth Rate C D D C
Faint Resistance Growth Rate C A C D
Blind Resistance Growth Rate C A C D
Sleep Resistance Growth Rate D C C A
Silence Resistance Growth Rate C D A C
Charm Resistance Growth Rate D C C A
Confusion Resistance Growth Rate D C C A
Fear Resistance Growth Rate C A C D


Specialties that are gained over levels Edit

Those specialties are acquired as a character levels are gained.

Level Fighter Thief Priest Mage
1 Time to GP Recovery Decrease Lv 1 Thief Attack Skill Damage Increase
Power of Traps Set Increase Lv 1
Decrease of MP for Heal Skills Lv 1 Magic Defence Increase lvl 1
3 Max HP Increase Lv 1 Trap Disarm Rate Increase Lv 1
4 Magic Attack Increase Lv 1
5 Turnning Speed Increase Lv1 Increase of MP Recovery From Camp Items Lv 1
7 Hate Increase Lv 1 Max MP Increase Lv 1
9 Knukle & Dagger Attack Increase Lv 1 Physical Defence Increase Lv 1
12 GP Damage Decrease Lv 1
13 Decrease OD Consumped on Dash Increase of MP Recovery From Camp Items Lv 1
14 Recovery of Heal Skills Increase Lv 1
17 Decrease Effect Time for Blind Skils Lv 1
18 Physical Defence Increase Lv 1 Basic Revival Success Rate Increase Lv 1 Decrease of Cool Down Time for Mage Skills Lv 1
21 Looted Time Increase Lv 1
22 Decrease of MP for Heal Skills Lv 2
23 GP Recover Increase Lv 1 Silence Resistance Increase Lv 1
25 Turnning Speed Increase Lv2
28 Max Hp Increase Lv 2 Magic Defence Increase lvl 1 Magic Def Increase Lv 2
29 OD Consume on Step Decrease Lv 1
32 Magic Attack Increase Lv 2
33 Time to GP Recovery Decrease Lv 2 Number of Traps Set Increase Lv 1 Physical Defence Increase Lv 2
36 Recovery of Heal Skills Increase Lv 2
37 Silence Resistance Increase Lv 2
38 Physical Defence Increase Lv 2 Power of Traps Increase lv 2
40 Increase Chance of Recovery Skills Lv 1 Max MP Increase Lv 2


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