(→Holy Dragon Statue 2.4.1: Found much faster way to do it) Tags: Visual edit apiedit |
m (→Holy Dragon Statue 2.4.1: Because the dang thing doesn't reset itself, I couldn't test it. Its using the old solution that worked, but keeps the explanation.) Tag: rte-wysiwyg |
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[[#top|Back to top]] |
[[#top|Back to top]] |
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==== Holy Dragon Statue 2.4.2 ==== |
==== Holy Dragon Statue 2.4.2 ==== |
Latest revision as of 00:12, 7 January 2016
Region: Illfalo Port
Recommended Level: 30 Party Size Limit: 4
Lore
They have been named the Ruins of No Return by those too afraid to dare the journey. Will you dare the ruins, or will you lose yourself to them? The true scope and size of the ruins are unknown. The Adventurers’ Guild has only been able to assemble reports from adventurers who gauged both from a far distance. It is rumored inside waits a dark, complex labyrinth of paths, and that all of them lead to doom. There are whispers of shrines to an ancient pagan god, and hordes of treasure. For those few permitted to explore the site, there is some hope of reward and glory. It was, by all accounts, a beautiful place once. Now monsters roam what was, restless and anxious. And there is something else still living in the deep and dark. Will you find it? Or will it find you?
How to Unlock
- Minimum Soul Rank Required: 8?
- Required completion of Dungeon: Dark Roundtable
Maps
Material Checklist
Sangent Ruins part 1, Chimera Killer is not listed as it is not required for the kill
Item | Amount | Requied for | Dropped by | Notes |
---|---|---|---|---|
Humanoid Skull |
1 | 1st Statue | - | can be found by one of the skeletons |
Acidic Sap | 5 | 1st Statue | Rubber Beast | |
Meatball | 10 | 1st Statue | Life Stealer | |
LEX Fragment |
10 | 2nd Statue | ||
LUX Fragment | 10 | 2nd Statue | ||
Ceromonical Shards | 10 | 3rd Statue | Stone Golem | you can get some from Gaudein |
OD Great Barrier Stone | 12 | 3rd Statue | Minotaur | you can get some from Gaudein |
Mysterious Liquid | 13 | 3rd Statue | Demon Fluid | you can get some from Gaudein |
Flammable Gel | 6 - ?? | 4th Statue | Crawl Trap | depending on how fast you can do it, you can get some from Gaudein |
Sangent Ruins part 2:
Item | Amount | Requied for | Dropped by | Notes |
---|---|---|---|---|
Gold Medaillon | 3 | 1st Statue | Chests above the statue | Open just the Chest with the gas traps |
Magic Powder | 7 | 3rd Statue | Obsidian golem | They drop the Rock which you have to grind into powder. |
Freedom Fragment | 5 - ?? | 4th Statue | Every mob on the floor, i guess | Easiest mobs should be Officer's |
Scurple Fragment | 5 - ?? | 4th Statue | Every mob on the floor, i guess | |
Balance Fragment | 5 - ?? | 4th Statue | Every mob on the floor, i guess | |
Chicken Stones | 32-?? | 6th & 7th Statue | Spell Imp, Legion Demon and maybe more |
Sangent Ruins (Part 1) - Holy Dragon Statues Floor 1
Holy Dragon Statue 1.1.1
Location | F4/5 |
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Enemies |
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Materials List |
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Comments |
Step | Action | Action Details |
---|---|---|
1 | Speak with NPC Gaudin (ガウディン) |
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2 | Collect Needed Materials |
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3 | Create Fake Head |
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4 | Speak with NPC Cragg (クラッグ) (K5) |
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5 | Speak with NPC Gaudin (ガウディン) (D3) |
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6 | Speak with NPC Cragg (クラッグ) (K5) |
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7 | Speak with NPC Gaudin (ガウディン) (D3) |
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8 | Activate and Defeat the Holy Dragon Statue 1.1.1 |
Sangent Ruins (Part 1) - Holy Dragon Statues Floor 2
Holy Dragon Statue 1.2.1
Location | D4 |
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Enemies |
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Materials List |
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Comments |
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Step | Action | Action Details |
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1 | Interact wit Holy Dragon Statue 1.2.1 (D4) |
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2 | Farm Materials |
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3 | Create Light & Dark Angel Figurines (D2) |
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4 | Place Light/Dark Angel Figurines on Scales (C/D4) |
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5 | Activate the Holy Dragon Statue 1.2.1 and Complete Final Battle |
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Holy Dragon Statue 1.2.2
Location | I8 |
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Enemies |
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Materials List |
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Comments |
Step | Action | Action Details |
---|---|---|
1 | Interact with Holy Dragon Statue 1.2.2 (I8) |
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2 | Farm Materials |
Note: If you return to NPC Gaudin (ガウディン) he will give you some of the above needed mats to get you started. |
3 |
Donate Materials to Machine near Holy Dragon Statue (1.2.2) |
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4 | Donate Materials to Cauldron near the Holy Dragon Statue 1.2.2 |
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5 | Donate Materials to Scale Near Holy Dragon Statue 1.2.2 (L9) |
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6 | Activate Holy Dragon Statue 1.2.2 and Complete Final Battle |
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Sangent Ruins (Part 1) - Holy Dragon Statues Floor 3
Holy Dragon Statue 1.3.1
Location | G5 |
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Enemies | |
Materials List |
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Comments |
Step | Action | Action Details |
---|---|---|
1 | Interact with Holy Dragon Statue 1.3.1 |
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2 | Farm Materials |
Note 1: You can get a small amount of Flammable Gel by visiting NPC Gaudin (D3) Note 2: You may want to farm additional Flammable Gels in case you make a mistake and have to start over, or if you think you could use additional time to get from one location to the next. |
3 | Getting to NPC Engineering Roizu (E2) |
Note: You must time this right and run the correct pattern. Study the picture below for the correct pattern.
Getting to NPC Engineering Roizu (E2):
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4 | Speak with NPC Engineering Roizu (E2) |
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5 | Activate Holy Dragon Statue 1.3.1 and Complete Final Battle |
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Holy Dragon Statue 1.3.2
Location | K8 |
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Enemies | |
Materials List | |
Comments | The Final Battle is with three golems that spawn magic missle casting clouds if you get to close to them. The clouds do not hit hard but they are a nusiance that will get you killed. The golems hit very hard. You can have a toon hiding on the inside left. The tactic that worked for us was one toon hiding and a trapper pulling with two mages blasting golems as they entered the hallway. The trapper and mages ran out before the golems got too close. The person hiding held the instance open. All were level 32+. We only had a few clouds as the trapper needed to kite a bit at one point during the battle. --YMMV |
Step | Action | Action Details |
---|---|---|
1 | Interact with the Holy Dragon Statue 1.3.2 |
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2 | Speak with NPC Gaudin (ガウディン) |
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3 | Activate Holy Dragon Statue 1.3.2 and Complete the Final Battle |
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Holy Dragon Statue 1.3.3
Location | L8 |
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Enemies |
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Materials List |
Materials listed below are only needed to create the "Chimera Killer" (which is like an easy button for Party Mode).
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Comments |
Some facts about the Chimera:
When doing this as a Fighter that uses Provokes/Hate Receive to maintain aggro you should try to kite it in a smaller circle if you want to use any aggro skill. Wait until the Chimera starts his skill, get slightly out of the range of it and use Provoke/Hate Receive and RUN! :p |
Step | Action | Action Details |
---|---|---|
1 | Create "Chimera Killer" (optional) |
Note: This step is optional for "Party Mode"
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2 | Activate Holy Dragon Statue 1.3.3 and Complete Final Battle |
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Sangent Ruins (Part 2) - Holy Dragon Statues - Floor 3
Holy Dragon Statue 2.3.1
Location | D5 |
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Enemies |
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Materials List |
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Comments |
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Step | Action | Action Details |
---|---|---|
1 | Speak with (3x) NPC's |
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2 | Farm Materials |
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3 | Place Medallions in Pedestals |
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4 | Activate Holy Dragon Statue 2.3.1 and Complete Final Battle |
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Holy Dragon Statue 2.3.2
Location | K10 |
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Enemies |
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Materials List |
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Comments |
Like the one in F13 End final Battle. You can hold the instance with a toon hiding behind a slab just inside and to the right. Porkul seemed to work best. The battle is tough. We had to call in high level help (lvl 40+) to get er' done. Time will tell if there is an easier way to finesse, but we basically brute-forced it by running in and out while one toon held the instance. |
Step | Action | Action Details |
---|---|---|
1 | Speak with NPC Erwin (エルウィン) (I9) |
Note: There's a resurrection statue along the route that you may want to activate. Next to the rez statue is an NPC tha sells goods and is an Inn. |
2 | Speak with NPC Rerusu (レルス) (G8) |
Note: The path to the North, South and East are guarded by invisible barriers. As you reach a teleport post, you'll want to interact with it and save your position. If you walk into a barrier, you will be teleported back to the last teleport post you activated.
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3 | Speak with NPC Vu~oden (ヴォーデン) (H9) |
Note: The path to the North, South and East are guarded by invisible barriers. As you reach a teleport post, you'll want to interact with it and save your position. If you walk into a barrier, you will be teleported back to the last teleport post you activated.
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4 | Speak with NPC Bob (ボブ) (K10) |
Note: The path to the North, South and East are guarded by invisible barriers. As you reach a teleport post, you'll want to interact with it and save your position. If you walk into a barrier, you will be teleported back to the last teleport post you activated.
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5 | Speak with NPC Rerusu (レルス) (G8) |
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6 | Give Letter to NPC Ryan (ライアン) (G6) |
Note: You can use an alternate character on the same soul to make the exchange with the NPC.
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7 | Speak with NPC Rerusu (レルス) (G8) |
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8 | Activate Holy Dragon Statue 2.3.2 and Complete Final Battle |
Note: Once you have the "Shroud of Kikoromo" (黄衣の骸布) you are no longer affected by by the barriers in the area.
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Sangent Ruins (Part 2) - Holy Dragon Statues - Floor 4
Holy Dragon Statue 2.4.1
Location | D7 |
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Enemies |
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Materials List |
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Comments | They attack with a whirl which behaves like a gravity attack. That means it reduces your HP amount for the half everytime you get hit by. It's a standing whirl which won't move. So you can easily run in a big circle with them. |
Step | Action | Action Details |
---|---|---|
1 | Speak with NPC Taint (テイント) (C2) |
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2 | Speak with NPC Oravi (オラヴィ) (D3) |
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3 | Farm Materials |
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4 | Grind Magic Rock into Magic Powder |
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5 | Light the Altars |
1 lights 1, 3 and 4 2 lights 2, 4 and 5 3 lights 1, 3 and 5 4 lights 1, 2 and 4 5 lights 2, 3 and 5 Note that you cannot light an altar when it is already burning. |
6 | Activate Holy Dragon Statue 2.4.1 and Complete Final Battle |
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Holy Dragon Statue 2.4.2
Location | I5 |
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Enemies |
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Materials List |
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Comments | Psychokenisis - x3 Stone missles |
Step | Action | Action Details |
---|---|---|
1 | Destroy the Barriers |
The next Holy Dragon Statue is protected by barriers that can only be destroyed by obtainig an Alignment Talisman. Each Talisman can be obtained from by speaking with NPC Rerusu (レルス) (G8). The first Talisman you will select is the same as your character's alignment and this one is free. The remaining Talismans will require the farming of fragments. In addition to the Talisman, you will need to acquire a Fragment that can be found in various piles just beyond the areas with the barriers. These piles are hiddent behind a similar color barrier to the one with the pedestal. In order to activate these piles, you'll need to first interact with the pedestal and then go find the pile. The Talisman Table below will identify the quantity of fragments needed to exchange for each fragment, the location of the pedestal and the location of the pile associated with the pedestal. Start with your alignment and work your way through the order below: Order --> Neutral --> Chaos --> Lawful. Note: NPC Rerusu (レルス) (G8) mentioned above is the same NPC from Statue 2.3.2, Step 2. Yes, you have to make these runs back/forth. |
2 | Activate the Holy Dragon Statue and Complete Final Battle |
|
Talisman | Material Needed* | Pedestal Location | Fragment / Location |
---|---|---|---|
Talisman of Order (秩序のタリスマン) | (10x) Precepts Fragment (戒律の破片) | G8 | Water Emblem Fragment (水のエンブレムの欠片) / H8 |
Talisman of Neutral (中立のタリスマン) | (10x) Harmony Fragment (調和の破片) | F8 | Flame Emblem Fragment (炎のエンブレムの欠片) / I6 |
Talisman of Chaos (混沌のタリスマン) | (10x) Freedom Fragment (自由の破片) | I8 | Earth Emblem Fragment (大地のエンブレムの欠片) / L9 |
Different Talisman (異なるタリスマン) | (5x) Precepts Fragment (戒律の破片) | H9 | Atmospheric Emblem Fragment (大気のエンブレムの欠片) / J5 |
(5x) Harmony Fragment (調和の破片) | |||
(5x) Freedom Fragment (自由の破片) | |||
*Your first Talisman should match your alignment and is "free". |
Holy Dragon Statue 2.4.3
Location | H5 |
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Enemies |
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Materials List |
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Comments | AoE which push you away. Very fast. Buffs hisself with Protection, Attack Aura and Resist but not at the same time. Acid removes Protection buff. Middle Heal ~50k. He have 3 buffes called "Cardia". After you kill him once, one of these "Cardia-Buffs" will remove, but he heals himself full and he get another buff. So you have to kill him x4 times. |
Step | Action | Action Details |
---|---|---|
1 | Activate Holy Dragon Statue & Complete Final Battle |
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2 | Return to town |
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Sangent Ruins (Part 3) - Holy Dragon Statues - Floor 5
Holy Dragon Statue 3.5.1
Location | E3 |
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Enemies |
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Materials List |
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Comments | Simply to kite. The "boss" spider is NOT decoy immune. But invulnerable as long as the other spiders are alive. Before the Fate Spider die, he spawns again new Beast Eater. |
Step | Action | Action Details | ||||||||||||||||
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1 | Clear Barrier to New Area |
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2 | Speak with NPC Makudo~un (マクドゥーン) |
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3 | Activate Gold Portal for Floor 5 | |||||||||||||||||
4 | Find Holy Dragon Statue |
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5 | Farm Materials | |||||||||||||||||
6 | R-U-T-S-A-H |
Switch Locations:
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7 | Activate Holy Dragon Statue and Complete Final Battle |
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Holy Dragon Statue 3.5.2
Location | J8 |
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Enemies |
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Materials List |
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Comments |
Aries spawns nearly all statues of DRT after another. She will remain immortal/immune until all summoned enemies are dead.
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Step | Action | Action Details | ||||||||||||
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1 | Clear Barriers for 1st Floor Shortcuts |
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2 | Farm Materials |
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2 | Speak with NPC Temujin (テムジン) (K3) |
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3 | Activate Holy Dragon Statue and Complete Final Battle |
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Holy Dragon Statue 3.5.3 (Note: These instructions can use improvement)
Location | Silent Temple Floor 5 |
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Enemies |
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Materials List |
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Comments |
Step | Action | Action Details |
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1 |
After killing Aries, continue forward where the barrier once stood. You will arrive in a new segment of Silent Temple (Floor 5). We'll call this new section Area A. Area A contains a lit torch, a Stone Army Statue, a Key Pedestal and an Inoverche NPC. Remember these as they'll come in handy later on. From the Revive shrine of Area A, take the first left (a healing fountain is here) and continue down this path. After running past a Chimera you'll come to a wall with a left and right path. The left path leads to a dead end with a Stone Army Statue which cannot be used right now, so take the right path. Continur past 2 Evil Eyes and turn left when you reach another chimera. Go forward and jump to a large square section with a pit. Jump down the levels to find a pedestal, an Inoverche NPC and a transfer pole. Speak to the NPC and he'll mention that you need to speak to Vuluhar to continue. Take the transfer pole nearby back to the entrance of Floor 5. We will call this place Area B. Vuluhar can be found along the path to final battle 2.6 so run to the 2nd revive shrine again, take the ramp up and turn right up another ramp to find Vuluhar standing there. Speak to him and he will reveal what you need to do:
The dead body is located near the 2nd revive shrine in this area past a single Lesser Demon mob. The Bird God statue is located in between the 1st and 2nd revive shrine, normally guarded by a purple aura Fly. After getting the key, head to Holy Dragon Statue 2.6 (that you unlocked with the RUTSAH switches) and continue to the next area. The Inoverche is standing here next to the revive shrine. Speak to him and you'll hand the key over. He will also give you the next set of instructions:
This can be completed in Area A. The lit torch is located near start of Area A, close to the healing fountain. Once you have the 2nd key, return to the pit NPC and speak to him again to hand they key over. You will now be directed to return to Vuluhar for a talk ring, so return to Area B again talk to him to get it. With the talk ring, go to the Holy Dragon Statue. To get there, backtrack to the first ramp and take the left path and continue up multiple ramps, past 2 Lesser Demon mobs to find the statue. Speak to the statue and after some dialogue, the battle will be unlocked. | |
2 |
Holy Dragon Statue 3.5.4
Location | G9 (lowest level), Silent Temple |
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Enemies |
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Materials List |
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Comments | PS: Videos: Link is here. Japanese Video here. |
Step | Action | Action Details |
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1 | Activate Statue & Complete Final Battle |
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Related Quests and Missions
Name | Client |
Level Required |
Soul Rank Required |
Reward | Notes |
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NPC List
Name | Floor | Location | Notes. |
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Points of interest
Caches
Name | Key | Drops | Location and Notes |
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Creature List
Name | Type | EXP | Special Attacks | Drops |
Chest Drops |
Location and Notes |
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Life Stealer | Banshee | 52,617 |
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Interrogator | Inoverche (claw) | 52,277 |
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Poisonous Bride | 83,421 |
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Rubber Beast | Plant | 49,661 |
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Evil Eye | Evil Eye |
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Chopper the Great | 105,029 |
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Assigner | 30,805 |
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Recepient |
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Stone Army | Living Statue | 162,432 |
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Name | EXP | Type | Special Attacks | Drops | Chest Drops | Location and Notes |
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Legion Demon | 51,884 | Flyer | Creep Beam | |||
Spell Imp | 36,319 | Imp | Land Crack, Wind Arrow, Ice Burst, Fireball | Soldier Cuisse | ||
Gem Container | Beetle, Rare Monster | |||||
Overflowing Rage Red Rage | Unique Monster, Spirit | Life Steal | ||||
Chimera | Chimera | |||||
Correction Officer | Inoverche |
Name | EXP | Type | Special Attacks | Drops | Chest Drops | Location and Notes |
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Demon Fluid | Slime |
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Interrogator | Inoverche | |||||
Stone Golem | 185,437 | Golem | ||||
Minotaur | Bull | |||||
Melted Candy | ||||||
Enforcer of Divine Punishment - Punisher |
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spawns at 2nd revival shrine or end of the floor |
Name | EXP | Type | Special Attacks | Drops | Chest Drops | Location and Notes |
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Interrogator | Inoverche | |||||
Crawl Trap | 67,118 | Plant |
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Warlock | 62,722 | Mage | ||||
Vile Demon | Ogre |
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First Chimera | ~470,000 4 people |
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Name | EXP | Type | Special Attacks | Drops | Chest Drops | Location and Notes |
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Evil Eye | Evil Eye | |||||
Correction Officer | Inoverche | |||||
Goafest | ~160k | Ogre | Golden Hammer | Soldier Greaves, | ||
Maze Keeper | 137,214 | Bull | ||||
Blob | Slime | Ranger's Slops | ||||
Parasitism |
Unique Creature Flyer |
Name | EXP | Type | Special Attacks | Drops | Chest Drops | Location and Notes |
---|---|---|---|---|---|---|
Raffing Angel | Devil | |||||
Evil Eye | Evil Eye | |||||
Inoverche Guardsman | Unique Monster, Knight | |||||
Correction Officer | Inoverche | |||||
Obsidian Golem | Golem | |||||
Smelch | Unique Model |
Name | EXP | Type | Special Attacks | Drops | Chest Drops | Location and Notes |
---|---|---|---|---|---|---|
Evil Eye | Evil Eye | |||||
Chimera | 378,172 | Chimera | Fire breath, Sleep breath, Petrify breath | |||
Demon Locust | 42,853 | Noisy | Mosquito Buzz (ranged - reduces pdef) | |||
Freeze Demon | 69,345 (duo) | Flyer | Creep Beam, Ice Burst | |||
Warmonger | 193,875 | Lesser Demon | Fireball, Flame Circle | |||
Endless Pain | 477,126 (Duo) |
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Unique | |||
Carcosas | 752,300 |
Unique Model |
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Final Statue of SR2 |
Related Guides
Tips
A Poison Guard might come in handy for the first Floor because there are several poison gas traps which tick for 10% of your max HP every 2 seconds.
Drops in Sangent Ruins follows this pattern:
- SR 9-10 normal quality as direct drop
- SR 11 good quality as direct drop
- SR 11 normal-good-master quality as chest drop
- SR 12 good quality as chest drop
Addionally mobs tend to drop a specific type of weapon, e.g. Interrogator (melee) drop SR9-12 dagger (normal-master), Vile Demons are for 1h sword, Warlocks 2h sword, Life Stealer Staffs, Demon Fluids Dagger&1h Axes and so on. SR11 good quality armor drops are limited to 1-2 types per mob (like helmets&shoes) but therefor not limited to specific classes.