A floating crystal surrounded by gas.
Most incarnations have a short ranged melee attack which is easy to dodge. Their charged attack will release an aoe cloud that inflicts debuffs like poison.
Some incarnations will behave like environment traps that do not chase players. However if they come within melee range of the player they will emit rapid shockwaves around it that can keep a player stunlocked until they die. These versions are usually found on narrow platforms which can lead to players being thrown over the edge.
A third incarnation is found in final battles where the mist takes on a larger size and summons minions to attack.
Elemental Resistance InformationEdit
- Fire (99.9%);
- Earth (100%);
- Ice (100%);
- Wind (99.9%);
- Magic Missile (163.1%);
- Holy (???%);
- Poison (Immune);
- Stun (???);
Note: See Mist (Mob Type)/Test Data for more information.
|Gas Cloud||Normal||Caligrase Sewers|
|Poison Mist||Normal||Aria Reservoir|
|Sticking Smoke||Normal||Aria Reservoir|
|Toxic Air||Normal||Underground Dragoon Ruins|
|Formless Bug||Boss Creature||Underground Dragoon Ruins|
|Army Cloud||Boss Creature||Caligrase Sewers||
|Living Aura||Boss Creature||Descension Ruins|
|????||Normal||Roswald Deep Fort||Mobile Trap type|
|Hell Gate||Boss Creature||Roswald Deep Fort||Giant Mist type|
|Arcane Smog||Normal||Dark Roundtable|