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Main article: Monsters
Genus: Enchanted Object

A floating crystal surrounded by gas.

Attack Patterns/SkillsEdit

Most incarnations have a short ranged melee attack which is easy to dodge. Their charged attack will release an aoe cloud that inflicts debuffs like poison.

Some incarnations will behave like environment traps that do not chase players. However if they come within melee range of the player they will emit rapid shockwaves around it that can keep a player stunlocked until they die. These versions are usually found on narrow platforms which can lead to players being thrown over the edge.

A third incarnation is found in final battles where the mist takes on a larger size and summons minions to attack.

Elemental Resistance InformationEdit

Resistances

  • Fire (99.9%);
  • Earth (100%);
  • Ice (100%);
  • Wind (99.9%);
  • Magic Missile (163.1%);
  • Holy (???%);
  • Poison (Immune);
  • Stun (???);

Note: See Mist (Mob Type)/Test Data for more information.

LocationsEdit

Name Type Location Notes
Gas Cloud Normal Caligrase Sewers
Poison Mist Normal Aria Reservoir
Sticking Smoke Normal Aria Reservoir
Toxic Air Normal Underground Dragoon Ruins
Formless Bug Boss Creature Underground Dragoon Ruins
Army Cloud Boss Creature Caligrase Sewers
  • Giant Mist Type
  • Hidden Battle
Exhaust Normal Descension Ruins
Living Aura Boss Creature Descension Ruins
???? Normal Roswald Deep Fort Mobile Trap type
Hell Gate Boss Creature Roswald Deep Fort Giant Mist type
Arcane Smog Normal Dark Roundtable


NotesEdit

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