A human mage (usually depicted as an old bearded man in blue robes) that casts spells.
Unlike other mob types, they will always keep a certain distance away from the player who has aggro. This can often seem like they are constantly running away.
Their primary attack is fire arrow (via a charged animation) although they will perform a weak melee attack when the player gets close.
This can do a large amount of damage to Fighter's that may have low mag def, but will likely do very low damage to mages.
Elemental Resistance InformationEdit
- Fire (91.1%);
- Earth (100%);
- Ice (74.1%);
- Wind (94.2%);
- Magic Missile (190.3%); and
- Holy (???%);
- Poison (19 seconds, 3 ticks)
- Stun (less than 1 seconds);
Note: See Mage (Mob Type)/Test Data for more information.
|Blue Feather||Boss Creature||Deltis Keep|
|Solloguva||Unique Creature||Chikor Castle Site|
|Mansel||Rare Creature||Temple of Oblivion||Has a darker look to other mages|
|Blue Feather||Boss Creature||Old Sewers|
Many mage spawns share spawns with other monster types (such as novice fighters and novice mages in Deltis Keep) and therefore may have rather long spawn times.