- Main article: Mage
Absorbs HP from target.
Level | Cost | Cast Time | Recast Time | Damage Increase | Total Damage Increase | Heal% | Level Learned |
---|---|---|---|---|---|---|---|
1 | 20MP | 1.0s | 180s | ~10% | 10 | ||
2 | 20MP | 1.0s | 180s | 15.9 | 15.9 | ~12.5% | 10 |
3 | 20MP | 1.0s | 180s | 14.2 | 30.1 | ~15.5% - 16% | 10 |
4 | 20MP | 1.0s | 180s | 15.5 | 45.6 | ~18.5% - 19% | 15 |
5 | 20MP | 1.0s | 180s | 15.2 | 60.8 | ~21.7%-21.9% | 17 |
6 | 20MP | 1.0s | 22 | ||||
7 | 20MP | 1.0s | 29 |
Damage is affected by magic attack. Therefore, you should not expect this to be a great skill for starters. However, the skill will become better and better as your power grows. Below you have some calculation which indicates the skill it not very good at the beginning. I will give data of my rank 7 Life Steal later.
Healing is a % of damage done.
So far it is speculation that the damage increase is a flat rate and not a percentage.
INT - (+5) 30
Fire Attack Attribute - 0
Wind Attack Attribute - 0
Ice Attack Attribute - 0
Earth Attack Attribute - 0
Excellent Condition
Attacking from the back
Test 1 - Mag Atk 135
Test 2 - Mag Atk 5
Rank 1:
Test 1 (Mean Damage 168.3 - Healing 16.4):
161, 161, 163, 168, 168, 170, 172, 172, 173, 175
16, 16, 16, 16, 16, 16, 17, 17, 17, 17
Test 2 (Mean Damage 1 - Healing 0):
1, 1, etc.
0, 0, etc.
Rank 2:
Test 1 (Mean Damage 184.2 - Healing 23.5):
175, 177, 177, 181, 183, 185, 189, 189, 191, 195
22, 23, 23, 23, 23, 24, 24, 24, 24, 25
Test 2 (Mean Damage 1 - Healing 0):
1, 1, etc.
0, 0, etc.
Rank 3:
Test 1 (Mean Damage 198.4 - Healing 31.4):
190, 192, 194, 194, 196, 198, 201, 201, 207, 211
30, 30, 31, 31, 31, 31, 32, 32, 33, 33
Test 2 (Mean Damage - Healing):
1, 1, etc.
0, 0, etc.
Rank 4:
Test 1 (Mean Damage 213.9 - Healing 40.1):
205, 207, 209, 209, 214, 216, 216, 220, 220, 223
38, 39, 39, 39, 40, 41, 41, 41, 41, 42
Test 2 (Mean Damage 1 - Healing 0):
1, 1, etc.
0, 0, etc.
Rank 5:
Test 1 (Mean Damage 229.1 - Healing 49.9):
224, 224, 224, 224, 226, 226, 229, 234, 236, 244
49, 49, 49, 49, 49, 49, 50, 51, 51, 53
Test 2 (Mean Damage 1 - Healing 0):
1, 1, etc.
0, 0, etc.