[]
There is two hints to find hidden traps.
First: you may see an exclamation point
and then: you can notice some red sparkles exactly where the trap is
Arrow Trap[]
Arrows are shot at you from all directions based on a 'pressure plate' or location you walk over. You can jump over this trap.
Fire Pole[]
These poles come in different heights, and spout fire periodically. Some can be ducked under, or walked under if you are short enough.
Fire Trap[]
These exist as vents on the floor that periodically spout fire.
Ground Spikes[]
Spikes come out of the ground. You can jump over this trap.
Land Mine[]
These exist as a location triggered trap. Stepping on the area triggers an explosion. You can jump over this trap.
Poison Fog[]
Triggers by walking over trap on the ground. Afflicts poison of varying damage depending on level of dungeon. You can jump over this trap.
Rockfall[]
These exist as a location triggered trap. Stepping on the area triggers the falling rocks.
Shock Trap[]
Set on a time loop, shocks you for a bit of damage.
Sleep Trap[]
Located on the ground at a location. May either be triggered by walking over the location, or timed releases. Also can exist as a paralyze or turn-to-stone trap.
Spike Trap Door[]
When opening some doors, spikes come up from the ground. Step back and wait for them to go back in the ground.
Voltage Trap[]
Bolt of lightning that doesn't mind turning you straight to ash. Set on a timed loop. Easy to avoid if paying attention.
Wall Spikes[]
Damage dealing spikes, easy to dodge in most cases.
Condition Damage[]
Trap | Effects |
---|---|
Rockfall | Condition -1 |
Flame | Condition -1 per hit |
Arrows | Condition -3 |
Land Mine | Condition -1 |
Paralyze(stone) Fog | No Condition Loss |
Poison Fog | No Condition Loss |
Sleep Fog | No Condition Loss |