What looks like a large, overgrown imp packs a massive punch from an array of magical attacks, unpredictable movement and stealth detection.
It relies mostly on long range magical attacks usually performed via a charged animation.
Spells can range from magic missile based projectiles to large aoe Ice spells that will disable movement if you are strong enough to survive the spell.
Their unpredictable movement can prove a nightmare for trap based thieves and if that wasn't the perfect excuse to fear them they also see through stealth.
Elemental Resistance InformationEdit
- Fire (???%);
- Earth (???%);
- Ice (???%);
- Wind (???%);
- Magic Missile (???%);
- Holy (???%);
- Poison (???)
- Stun (???);
Note: See Devil (Mob Type)/Test Data for more information.
|Grand Devil||Normal||Descension Ruins|
|Aristocrat||Normal||Trial of Azarm|
|Greedy Devil||Normal||Dark Roundtable|
|Aries||Boss Creature||Dark Roundtable|