- Main articles: Classes
This class is specialised on supporting allies as well as inflicting magic damage.
Bishops are an elite class specialising on supporting allies and inflicting magic damage, combining the disciplines of Mage and Priest.
With Magic they are capable of fusing two seperate elements together to create new dual-element spells and can also switch their casting stance to prioritise power or cast speed.
With restorative spells they can identify loot for the enitre party, teleport players to town and can also cast a status effect capable of increasing random stats such as EXP gained or Max HP.
With access to priest and mage equipment they are capable of having a high magic defense and decent physical defense.
|Play Style:||Ranged/Magic DPS, Buffs/debuffs, Healing|
|Requirements:||PIE 17, INT 17|
|Weapons:||One-Handed Clubs, Two-Handed Clubs , Two-Handed Staffs|
Becoming a Bishop Edit
The Bishop class is not available at the start of the game and has a series of tests to become eligible to become one.
The first step a player must take is to unlock the Capital Itox city where the Elite Class trainers are found. This is unlocked by reaching soul rank 10 but you must be level 30 to enter it for the first time.
Once at the capital you will need to speak to the Bishop Trainer, Estar. If you meet the requirements he will allow you to take the Bishop Qualification Mission which is split into 5 steps:
- Part 1 - Give 20 Bishop Shards to Estar
- :: Part 2 - Defeat the following Boss Enemies (even if you killed them in the past):
- Killing these three will automatically unlock the next part.
- Part 3 - Defeat the following Boss Enemies (even if you killed them in the past):
- Killing these six will automatically unlock the next part.
- Part 4 - Defeat the following Boss Enemies (even if you killed them in the past):
- Return to Estar to recieve the permit
You can now class change to a Bishop by paying Estar 1 million gold and the permit.
Class Guides Edit
Class Specialties Edit
|Passive Gained||Effect||Clvl Acquired|
|Decrease Camp Cast Time Lv1||(Reduces time it takes to set a camp up)||1|
|Silence Resistance Increase Lv1||5|
|Magic Defense Increase Lv1||10|
|Increase of MP Recovery from Camp Items Lv1||(Increases the amount of MP restored per camp tick)||15|
|Magic Attack Increase Lv1||20|
|Magic Defense Increase Lv2||25|
|Decrease MP Consumed by Magic Lv1||27|
|Recovery of Heal Skills Increase Lv1||30|
|Silence Resistance Increase Lv2||33|
|Decrease Camp Cast Time Lv2||36|
|Max MP Increase Lv1||39|
|Magic Defense Increase Lv3||42|
|Decrease MP Consumed by Magic Lv2||45|
|Magic Attack Increase Lv2||50|
Switch between modes between faster casting and harder hitting.
(Bishop only skill, cannot be used by other classes)
|1 (Maxed by default)|
|Multi-Arrow (Fire+Ice)||Releases and arrow of both fire and ice dealing damage to an enemy.||1 - 10 - 20 - 25 - 30 - 35 - 40|
|Multi-Arrow (Earth+Wind)||Releases and arrow of both earth and wind dealing damage to an enemy.||1 - 10 - 20 - 25 - 30 - 35 - 40|
|Fire Blast||Detonates a blast slightly ahead of the caster.
For Lawful characters, casting time is decreased.
|Ice Burst||Unleashes a blast of cold doing damage and preventing movement to enemies within the effect area.
For Neutral characters, casting time is decreased.
|Earth Tremor||Create an earthquake dealing damage to and decreasing movement speed of nearby enemies.
For Chaotic characters, casting time is decreased.
|Air Wall||Sets a whirlwind ahead of the caster, blowing back away enemies.
Wall disappears when touched by an enemy.
|Fireball||Unleashes a giant fireball which explodes at the moment it makes contact with an enemy.|
|Ice Pillar||Rapidly decreases the air temperature in effect area freezing those nearby. Affected enemies receive damage and have their movement blocked.|
|Earthquake||Causes massive fissures in the ground around the caster causing damage and movement speed penalties to nearby enemies.|
|Air Walls||Encloses the caster in walls of wind blowing back those that touch it.
Walls disappear when touched by an enemy.
|Flame Circle||Ignites an explosive flame in the area specified, causing damage.|
|Ice Splash||Unleashed a chilled mass that explodes on impact, doing damage to nearby enemies.|
|Creates a massive crevice in the earth in front of the caster, causing damage and petrify status to enemies in the area.|
|Wind Burst||instantaneously focus gusts of wind into the specified area, unleashing them to cause damage to enemies.|
Bishop Skill Tree Edit